VoroVoro
VoroVoro
is a simple prototype exploring procedural patterns through Voronoi diagrams. You are the weapon, banishing monsters vertex by vertex into the realm of background. Experience the beauty of cellular ecosystems rendered in vibrant, abstract forms—a minimalist yet fascinating experiment in visual generation.
THE MUSIC MIGHT BE LOUD; YOU HAVE BEEN WARNED!
We hope you have as much fun playing it as we did developing it!
Controls:
Keys | Bindings |
Left Click | Attack (towards mouse), use button |
W, A, S, D | Move |
Asset Editor | |
Left Click | Add point (with chosen color and properties) |
Left Drag | Move existing point |
Right Click | Point color-change menu |
Middle Click | Remove point |
Instructions and information about the Asset Editor can be found in the info box at the top right.
Known Issue:
If the game lags for you:
- try reducing the window size
- try out a different browser (chromium worked good for us)
- close CPU intensive (background) application
Efforts to shift the background-updates into a service workers are in progress, currently the background frame rate is reduced if a lower frame time is registered.
Published | 4 hours ago |
Status | In development |
Platforms | HTML5 |
Author | askabaria |
Tags | 2D, High Score, Indie, No AI, Short, Singleplayer, sourcecode, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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