VoroVoro

is a simple prototype exploring procedural patterns through Voronoi diagrams. You are the weapon, banishing monsters vertex by vertex into the realm of background. Experience the beauty of cellular ecosystems rendered in vibrant, abstract forms—a minimalist yet fascinating experiment in visual generation.

THE MUSIC MIGHT BE LOUD; YOU HAVE BEEN WARNED!

We hope you have as much fun playing it as we did developing it!

Controls:

KeysBindings
Left Click
Attack (towards mouse), use button
W, A, S, D
Move
Asset Editor
Left Click
Add point (with chosen color and properties)
Left Drag
Move existing point
Right Click
Point color-change menu
Middle Click
Remove point

Instructions and information about the Asset Editor can be found in the info box at the top right.

Known Issue: 
If the game lags for you:
- try reducing the window size
- try out a different browser (chromium worked good for us)
- close CPU intensive (background) application
Efforts to shift the background-updates into a service workers are in progress, currently the background frame rate is reduced if a lower frame time is registered.

Published 4 hours ago
StatusIn development
PlatformsHTML5
Authoraskabaria
Tags2D, High Score, Indie, No AI, Short, Singleplayer, sourcecode, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

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